It makes the game rather difficult to just use till you get used to it's weirdness and even then you just wish they'd took more cues from the previous games. The modal selection is such a massive downgrade from RCT1+2s draggable windows. It's chock full of tiny little icons masquerading as buttons and difficult to use widgets. I think the same thing about RCT2 (it has no real scenario progression, ruining the experience) but RCT3 makes it worse by having the scenarios be a cakewalk. They're no fun at all, which makes RCT3 a very bad game to play through. The scenarios are useless, boring and far too easy.I'm in constant search for these rare RCT1 files. Still need help? Check the WIKI for more information. FAQ - Click here if you have a question!.If you are asking for help, please try to be more descriptive in your title than "I need help". Physical objects like pinball machines and boardgames. (Exceptions may be made for new releases.) Rides with outrageous intensity/nausea ratings and nothing else.Ĭontent titled or captioned to be RCT-related.Ībout non-RCT games. Post those to /r/rctcirclejerk instead.Keep reddit's self-promotion rules in mind.įeedback and advice to users looking for it. More in-depth rules, including explanations can be found here. RCT Classic now available on Mobile! Share Something You Made Start A Discussion Need Help With The Game? Need help? Read the General sticky.
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